Engineering Social
We delve into the ways that social dynamics can help or hinder your game and how you can use your mechanics to enable and incentivize good social experiences.
Show Links
- Supercell on the value of emotional communication in Clash Royale
- Information on Team Fortress 2's Nemesis system
- Rock Paper Shotgun explores one of Minecraft's most famous (and famously obscene) servers
Questions? Comments? Feeling like this episode left you with a negative social experience? Contact us on Twitter or email mailbox@pgipodcast.com. And if you liked the show, please review us on iTunes!
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Header image from Clash Royale by Supercell